3D Work
Wireframing – rendering
- Create a wireframe ready for texturing and materials from a variety of source materials including, Physical samples, Technical drawings, photographs and dimensions etc.
- Can create wireframes quickly.
- Create textures from Illustrator artworks.
- Create physically accurate materials.
- Setup lighting and camera rigs to client specified angles.
- Create renders with elements quickly and efficiently.
Post work
- Take renders by yourself or others in the team and set masters up in photoshop.
- Use photoshop tools to be able to enhance the look and feel of the pack shot, while keeping the integrity of the artwork’s design.
- Use photoshop tools to help achieve variants of products quickly and efficiently.
General
- Able to quickly Interpret briefs from hubs in all regions.
- Understands what software each part of the pipeline should be worked in and knows when to move to the next before too much time is spent overworking.
- Can help integrate new people, processes and innovations by working proactively with other team members.
· Has excellent written and spoken English.
· Is able to communicate all aspects of their job to members of the Client Services team from offices around the world.
· Can understand the importance of their role within the company and how it affects others, and their clients.
· Will work well in a team, which may mean working past the end of shifts to help others.
· Able to think out of the box to help solve road blocks and enhance the efficiency of day to day work.
· Can produce work to deadlines.
· Is able to manage their workloads.
· Can work under pressure.
· Various- experience of the software below and has had some production experience.
· Compulsory
· 3DS Max
· V Ray
· Adobe Photoshop
· Adobe Illustrator
· Bonus
· Other 3D modelling software’s
Adobe After Effects